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S16 Emerald
435

sAafari #trox

EUNE Updated 1 second ago
Live game

Too many deaths

Improve 7.0 deaths

You die 7.0 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Objectives over ganks

Improve 1.2 objectives

You take part in 1.2 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.8 per game

You place 0.8 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Match history

3 W 7 L
Last 10 games
2 loss streak
4.3 / 7.7 / 10.5
1.92 KDA
  • Lee Sin
    50% (1 W 1 L)
    3.91 KDA
  • Nunu & Willump
    100% (1 W 0 L)
    2.50 KDA
  • Sivir
    100% (1 W 0 L)
    3.67 KDA