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S16 Emerald
444

defensemaster #EUNE

EUNE Updated 1 second ago
Live game

Too many deaths

Improve 8.6 deaths

You die 8.6 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Low damage output for a carry

Improve 19% team dmg

You deal 19% of your team's damage to champions as Mid. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 44% KP

You take part in 44% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

4 W 6 L
Last 10 games
2 loss streak
5.7 / 8.6 / 9.5
1.77 KDA
44% kill participation
  • Aurora
    0% (0 W 3 L)
    1.38 KDA
  • Yasuo
    100% (2 W 0 L)
    1.50 KDA
  • Lee Sin
    50% (1 W 1 L)
    3.63 KDA