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529

Filip #321

EUNE Updated never
Live game

Too many deaths

Improve 7.7 deaths

You die 7.7 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Low damage output for a carry

Improve 19% team dmg

You deal 19% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 39% KP

You take part in 39% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 16 champions

You played 16 different champions in your last 18 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Excellent farming

Strength 6.8 CS/min

You average 6.8 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

7 W 11 L
Last 18 games
1 loss streak
6.0 / 7.7 / 10.7
2.17 KDA
  • Ezreal
    100% (2 W 0 L)
    2.69 KDA
  • Annie
    0% (0 W 2 L)
    0.80 KDA
  • Braum
    100% (1 W 0 L)
    4.00 KDA