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S16 Diamond
73

Rule #Fear

EUNE Updated 9 hours ago
Live game

Too many deaths

Improve 8.2 deaths

You die 8.2 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.75 vision/min

Your vision score is 0.75 per minute; Diamond players average 1.10. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Objectives over ganks

Improve 1.8 objectives

You take part in 1.8 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Be part of more fights

Improve 47% KP

You take part in 47% of your team's kills; Diamond players average 58%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.8 solo kills

1.8 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

5 W 15 L
Last 20 games
7 loss streak
8.4 / 8.2 / 6.7
1.84 KDA
  • Sylas
    33% (1 W 2 L)
    2.61 KDA
  • Jayce
    100% (2 W 0 L)
    3.42 KDA
  • Viego
    50% (1 W 1 L)
    2.71 KDA