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S16 Master
65

Snazeswor #6650

EUNE Updated never
Live game

Long sessions hurt your results

Improve 43% late in session

From the fourth game of a session onwards you win 43%, compared with 75% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Narrow your champion pool

Improve 9 champions

You played 9 different champions in your last 27 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 10% of game dead

You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.0 per game

You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 8.7 CS/min

You average 8.7 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.4 solo kills

2.4 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Your best champion right now

Note 75% on Locke

Locke: 3 wins in 4 games (75%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

12 W 8 L
Last 20 games
2 win streak
9.1 / 5.6 / 6.7
2.80 KDA
  • Gragas
    71% (5 W 2 L)
    2.63 KDA
  • Yasuo
    71% (5 W 2 L)
    2.34 KDA
  • Locke
    75% (3 W 1 L)
    4.10 KDA