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S16 Challenger
66

12345 #ari

EUNE Updated never
Live game

Too many deaths

Improve 7.9 deaths

You die 7.9 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Narrow your champion pool

Improve 11 champions

You played 11 different champions in your last 30 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

A champion that costs you LP

Improve 0% win rate

Kalista: 0 wins in 4 games (0%). Move it to normals until it feels comfortable again.

Excellent farming

Strength 7.0 CS/min

You average 7.0 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.8 solo kills

1.8 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

You win the long games

Note

50% in games over 33 minutes, 17% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

5 W 15 L
Last 20 games
8 loss streak
6.5 / 8.3 / 5.2
1.40 KDA
  • Qiyana
    63% (29 W 17 L)
    2.53 KDA
  • Sylas
    29% (2 W 5 L)
    1.66 KDA
  • Akali
    40% (2 W 3 L)
    1.38 KDA