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the Swift Scout

Teemo Jungle build & stats

MarksmanMage S 233 games · patch 16.18
Win rate
55.4%
Pick rate
0.9%
Ban rate
11.3%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Solid sample

Finish these three

Nashor's Tooth
Nashor's Tooth
2,900 gold
Malignance
Malignance
2,700 gold
Shadowflame
Shadowflame
3,200 gold
8,800 gold
77.8% WR 9 games

Boots

Boots of Swiftness
Boots of Swiftness
1,000 gold
72.7% 11 games

Runes

Domination Domination + Sorcery Sorcery
64.2% WR
81 games · 35% pick
Dark Harvest
Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Smite
55.3% 228 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Teemo

Generated from this patch's numbers

  • Teemo wins 55.4% of games as Jungle on patch 16.18 (233 games).
  • Most common core: Statikk Shiv → Malignance → Liandry's Torment — 59% win rate over 22 games.
  • Take Dark Harvest as keystone: picked in 69% of games with a 58% win rate.
  • Best matchup: Viego (89% over 9 games). Hardest: Nocturne (27% over 11 games) — consider a ban or a different pick when you see it.
  • Teemo scales: 59% win rate after 35 minutes versus 44% before 25. Farm safely early and never surrender.

Items

Most common sets of three completed items

Core build

Statikk Shiv
Statikk Shiv
Malignance
Malignance
Liandry's Torment
Liandry's Torment
59.1% WR
22 games · 9% pick
Nashor's Tooth
Nashor's Tooth
Malignance
Malignance
Liandry's Torment
Liandry's Torment
52.4% WR
21 games · 9% pick
Nashor's Tooth
Nashor's Tooth
Malignance
Malignance
Shadowflame
Shadowflame
77.8% WR
9 games · 4% pick

Boots

Sorcerer's Shoes
Sorcerer's Shoes
55.9% WR
177 games · 76% pick
Boots of Swiftness
Boots of Swiftness
72.7% WR
11 games · 5% pick
Berserker's Greaves
Berserker's Greaves
60.0% WR
10 games · 4% pick

Legendary items by win rate

ItemWin ratePick
78.6% 6% (14)
75.0% 3% (8)
67.8% 25% (59)
66.7% 9% (21)
65.7% 15% (35)
57.0% 64% (149)
57.0% 77% (179)
56.6% 42% (99)
53.7% 35% (82)
44.4% 4% (9)
42.9% 6% (14)
25.0% 3% (8)

Runes

Most played full pages and keystone win rates

Domination Domination + Sorcery Sorcery
64.2% WR
81 games · 35% pick
Dark Harvest
Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Precision Precision
58.3% WR
24 games · 10% pick
Dark Harvest Cheap Shot Grisly Mementos Ultimate Hunter Legend: Alacrity Triumph
Precision Precision + Inspiration Inspiration
40.0% WR
15 games · 6% pick
Press the Attack Triumph Legend: Alacrity Cut Down Cosmic Insight Magical Footwear

Keystones

  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 58.1%69% pick
  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 54.5%24% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 28.6%3% pick
  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 20.0%2% pick

Summoner spells

  • Flash Smite Flash + Smite 55.3%98% pick
  • Smite Ignite Smite + Ignite 50.0%2% pick

Abilities & skill order

  • PGuerrilla Warfare

    If Teemo stands still and takes no actions for a short duration, he becomes Invisible indefinitely. If he's in brush, Teemo can enter and maintain his Invisibility while moving. After leaving Invisibility, Teemo gains th...

  • QBlinding Dart

    Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration.

  • WMove Quick

    Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time.

  • EToxic Shot

    Each of Teemo's attacks will poison the target %i:OnHit% On-Hit, dealing damage on impact and each second after for 4 seconds.

  • RNoxious Trap

    Teemo throws an explosive poisonous trap using one of the mushrooms stored in his pack. If an enemy steps on the trap, it will release a poisonous cloud, slowing enemies and damaging them over time. If Teemo throws a mus...