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the Voidreaver

Kha'Zix Jungle build & stats

Assassin B 1,183 games · patch 16.18
Win rate
50.4%
Pick rate
4.4%
Ban rate
2.5%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Solid sample

Finish these three

Bastionbreaker
Bastionbreaker
3,000 gold
Umbral Glaive
Umbral Glaive
2,800 gold
Edge of Night
Edge of Night
3,000 gold
8,800 gold
81.8% WR 11 games

Boots

Mercury's Treads
Mercury's Treads
1,250 gold
72.7% 22 games

Runes

Inspiration Inspiration + Domination Domination
48.9% WR
92 games · 8% pick
First Strike
First Strike

When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.

Inspiration Inspiration
Glacial Augment Unsealed Spellbook First Strike
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Smite
53.0% 219 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Kha'Zix

Generated from this patch's numbers

  • Kha'Zix wins 50.4% of games as Jungle on patch 16.18 (1,183 games).
  • Most common core: Bastionbreaker → Umbral Glaive → Edge of Night — 61% win rate over 85 games.
  • Take First Strike as keystone: picked in 55% of games with a 50% win rate.
  • Best matchup: Jayce (71% over 14 games). Hardest: Warwick (33% over 24 games) — consider a ban or a different pick when you see it.
  • Kha'Zix scales: 52% win rate after 35 minutes versus 43% before 25. Farm safely early and never surrender.

Items

Most common sets of three completed items

Core build

Umbral Glaive
Umbral Glaive
Edge of Night
Edge of Night
Voltaic Cyclosword
Voltaic Cyclosword
31.3% WR
16 games · 1% pick
Umbral Glaive
Umbral Glaive
Edge of Night
Edge of Night
Serylda's Grudge
Serylda's Grudge
73.3% WR
15 games · 1% pick
Bastionbreaker
Bastionbreaker
Umbral Glaive
Umbral Glaive
Edge of Night
Edge of Night
81.8% WR
11 games · 1% pick

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
55.8% WR
95 games · 8% pick
Plated Steelcaps
Plated Steelcaps
66.7% WR
30 games · 3% pick
Mercury's Treads
Mercury's Treads
72.7% WR
22 games · 2% pick

Legendary items by win rate

ItemWin ratePick
85.7% 1% (14)
80.0% 1% (10)
79.2% 2% (24)
65.2% 8% (92)
64.7% 6% (68)
57.3% 6% (75)
56.9% 14% (167)
55.6% 2% (18)
54.1% 15% (183)
50.0% 3% (34)
49.0% 4% (49)
45.5% 1% (11)

Runes

Most played full pages and keystone win rates

Inspiration Inspiration + Domination Domination
48.9% WR
92 games · 8% pick
First Strike
First Strike

When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.

Inspiration Inspiration
Glacial Augment Unsealed Spellbook First Strike
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Inspiration Inspiration + Domination Domination
42.1% WR
19 games · 2% pick
First Strike Cash Back Triple Tonic Cosmic Insight Sudden Impact Treasure Hunter
Sorcery Sorcery + Inspiration Inspiration
25.0% WR
8 games · 1% pick
Stormraider's Surge Nimbus Cloak Transcendence Waterwalking Cash Back Triple Tonic

Keystones

  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 49.2%11% pick
  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 60.6%6% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 53.8%2% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 50.0%0% pick

Summoner spells

  • Flash Smite Flash + Smite 53.0%19% pick
  • Ghost Smite Ghost + Smite 45.5%1% pick

Abilities & skill order

  • PUnseen Threat

    Nearby enemies that are Isolated from their allies are marked. Kha'Zix's abilities have interactions with Isolated targets.When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic att...

  • QTaste Their Fear

    Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his...

  • WVoid Spike

    Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow...

  • ELeap

    Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases by 200 and the cooldown resets on champion kill or assist.

  • RVoid Assault

    Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Kha'Zix becomes Invisible, triggering Unseen Threat and increasing Move Speed. If he chooses to Evolve Adapti...