Long sessions hurt your results
Improve 40% late in sessionFrom the fourth game of a session onwards you win 40%, compared with 67% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 40%, compared with 67% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You average 6.7 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
Only 4.4 deaths per game with a 3.7 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.