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S16 Master
1128

noitskelvin #DNA

NA Updated never
Live game

Low damage output for a carry

Improve 18% team dmg

You deal 18% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 45% KP

You take part in 45% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 15 champions

You played 15 different champions in your last 27 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Control wards are missing

Improve 0.6 per game

You place 0.6 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 7.7 CS/min

You average 7.7 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win the long games

Note

63% in games over 33 minutes, 33% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

7 W 13 L
Last 20 games
1 loss streak
3.9 / 5.3 / 6.2
1.92 KDA
  • Lucian
    33% (2 W 4 L)
    2.28 KDA
  • Viktor
    67% (2 W 1 L)
    2.26 KDA
  • Seraphine
    0% (0 W 3 L)
    1.92 KDA