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619

PaperMache7 #NA1

NA Updated 1 month ago
Live game

Too many deaths

Improve 8.1 deaths

You die 8.1 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 27% after a loss

After a loss you win only 27% of the next game, versus 50% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Narrow your champion pool

Improve 13 champions

You played 13 different champions in your last 18 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 31% of game dead

You spend 31% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.9 CS/min

You average 6.9 CS per minute as Jungle — well above the 6.2 typical for Diamond. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Objective-focused jungling

Strength 3.7 objectives

3.7 epic objectives per game — you control the map the way junglers should.

Match history

6 W 12 L
Last 18 games
2 loss streak
13.6 / 8.1 / 10.7
3.01 KDA
  • Nocturne
    33% (1 W 2 L)
    3.88 KDA
  • Jax
    33% (1 W 2 L)
    3.26 KDA
  • Xerath
    0% (0 W 2 L)
    3.12 KDA