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S16 Grandmaster
212

hopeful #101

NA Ladder rank: Grandmaster 1,158 LP Updated 1 second ago
Live game

Too many deaths

Improve 7.5 deaths

You die 7.5 times per game (Grandmaster average: 5.2). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.63 vision/min

Your vision score is 0.63 per minute; Grandmaster players average 1.25. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Be part of more fights

Improve 53% KP

You take part in 53% of your team's kills; Grandmaster players average 61%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 14 champions

You played 14 different champions in your last 30 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.7 solo kills

1.7 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Your best champion right now

Note 75% on Qiyana

Qiyana: 3 wins in 4 games (75%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

13 W 7 L
Last 20 games
2 win streak
8.2 / 7.6 / 8.7
2.21 KDA
53% kill participation
  • Yasuo
    60% (3 W 2 L)
    1.70 KDA
  • Yunara
    75% (3 W 1 L)
    2.06 KDA
  • Qiyana
    75% (3 W 1 L)
    1.85 KDA