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S16 Master
1219

Kitzuo #NA1

NA Ladder rank: Master 932 LP Updated 1 second ago
Live game

Objectives over ganks

Improve 2.0 objectives

You take part in 2.0 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Be part of more fights

Improve 51% KP

You take part in 51% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 10% of game dead

You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.3 per game

You place 0.3 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 7.5 CS/min

You average 7.5 CS per minute as Jungle — well above the 6.6 typical for Master. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.5 solo kills

1.5 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

9 W 11 L
Last 20 games
1 win streak
7.7 / 5.6 / 8.2
2.83 KDA
52% kill participation
  • Rengar
    38% (9 W 15 L)
    2.64 KDA
  • Lee Sin
    45% (5 W 6 L)
    2.80 KDA
  • Graves
    33% (3 W 6 L)
    1.70 KDA