Long sessions hurt your results
Improve 50% late in sessionFrom the fourth game of a session onwards you win 50%, compared with 75% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 50%, compared with 75% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You take part in 38% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You played 16 different champions in your last 30 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
You place 0.5 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
You average 7.8 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.