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281

GreedD #1205

NA Updated never
Live game

Too many deaths

Improve 8.7 deaths

You die 8.7 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Objectives over ganks

Improve 1.4 objectives

You take part in 1.4 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Long sessions hurt your results

Improve 14% late in session

From the fourth game of a session onwards you win 14%, compared with 47% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 29% KP

You take part in 29% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Excellent farming

Strength 5.8 CS/min

You average 5.8 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

8 W 12 L
Last 20 games
1 win streak
4.2 / 8.9 / 6.8
1.24 KDA
  • Yasuo
    67% (2 W 1 L)
    1.38 KDA
  • Malphite
    0% (0 W 2 L)
    0.63 KDA
  • Rumble
    100% (1 W 0 L)
    2.30 KDA