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S16 Master
187

Mageblood #Belt

NA Ladder rank: Master 955 LP Updated 1 second ago
Live game

Too many deaths

Improve 6.6 deaths

You die 6.6 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 28% after a loss

After a loss you win only 28% of the next game, versus 55% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Invest in vision

Improve 0.74 vision/min

Your vision score is 0.74 per minute; Master players average 1.20. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Be part of more fights

Improve 51% KP

You take part in 51% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

On a hot streak

Strength 3 wins in a row

3 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.

Match history

11 W 9 L
Last 20 games
4 win streak
9.9 / 6.4 / 6.7
2.59 KDA
50% kill participation
  • Varus
    45% (9 W 11 L)
    2.44 KDA
  • Ambessa
    55% (6 W 5 L)
    2.93 KDA
  • Shyvana
    50% (1 W 1 L)
    5.71 KDA