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S16 Diamond
265

deafen #cope

NA Updated 1 second ago
Live game

Too many deaths

Improve 7.7 deaths

You die 7.7 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 40% after a loss

After a loss you win only 40% of the next game, versus 67% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Invest in vision

Improve 0.75 vision/min

Your vision score is 0.75 per minute; Diamond players average 1.10. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Be part of more fights

Improve 42% KP

You take part in 42% of your team's kills; Diamond players average 58%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

7 W 5 L
Last 12 games
1 win streak
6.3 / 7.7 / 8.8
1.98 KDA
42% kill participation
  • Jinx
    100% (3 W 0 L)
    3.86 KDA
  • Lucian
    100% (1 W 0 L)
    3.75 KDA
  • Vi
    100% (1 W 0 L)
    1.32 KDA