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S16 Diamond
58

Zettai wa Boku #da to

EUW Updated 0 seconds ago
Live game

Too many deaths

Improve 7.3 deaths

You die 7.3 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Too many roles

Improve

Your main role is only 40% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Excellent farming

Strength 8.7 CS/min

You average 8.7 CS per minute as ADC — well above the 7.3 typical for Diamond. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

6 W 4 L
Last 10 games
1 win streak
7.2 / 7.3 / 10.3
2.40 KDA
52% kill participation
  • Jinx
    50% (1 W 1 L)
    3.11 KDA
  • Seraphine
    100% (1 W 0 L)
    1.80 KDA
  • Lee Sin
    100% (1 W 0 L)
    4.43 KDA