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S16 Diamond
158

Chill #Arc

EUW Updated 1 day ago
Live game

Long sessions hurt your results

Improve 25% late in session

From the fourth game of a session onwards you win 25%, compared with 73% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Narrow your champion pool

Improve 16 champions

You played 16 different champions in your last 19 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Control wards are missing

Improve 1.7 per game

You place 1.7 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Too many roles

Improve

Your main role is only 37% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Excellent farming

Strength 8.0 CS/min

You average 8.0 CS per minute as Mid — well above the 7.3 typical for Diamond. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Your team's main damage source

Strength 32% team dmg

You deal 32% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

11 W 9 L
Last 20 games
2 win streak
8.3 / 5.6 / 7.9
2.89 KDA
  • Zed
    67% (2 W 1 L)
    3.36 KDA
  • Ezreal
    100% (2 W 0 L)
    3.31 KDA
  • Ryze
    50% (1 W 1 L)
    4.71 KDA