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S16 Diamond
362

ALLAME #BAS

EUW Updated 1 day ago
Live game

Losses snowball into more losses

Improve 25% after a loss

After a loss you win only 25% of the next game, versus 50% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Be part of more fights

Improve 46% KP

You take part in 46% of your team's kills; Diamond players average 58%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 11 champions

You played 11 different champions in your last 13 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Control wards are missing

Improve 1.5 per game

You place 1.5 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 8.2 CS/min

You average 8.2 CS per minute as Jungle — well above the 6.2 typical for Diamond. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.3 solo kills

2.3 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Close games out early

Note

50% in games under 25 minutes but only 20% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

5 W 8 L
Last 13 games
3 win streak
7.8 / 4.8 / 5.9
2.87 KDA
  • Rumble
    50% (1 W 1 L)
    3.13 KDA
  • Wukong
    0% (0 W 2 L)
    3.40 KDA
  • Rengar
    100% (1 W 0 L)
    11.00 KDA