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783

Rinkimi #EUNE

EUNE Updated never
Live game

Too many deaths

Improve 8.3 deaths

You die 8.3 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Objectives over ganks

Improve 0.8 objectives

You take part in 0.8 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Narrow your champion pool

Improve 12 champions

You played 12 different champions in your last 12 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 15% of game dead

You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 4.6 solo kills

4.6 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Close games out early

Note

50% in games under 25 minutes but only 25% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

7 W 5 L
Last 12 games
1 loss streak
12.9 / 8.3 / 7.8
2.49 KDA
  • Yunara
    100% (1 W 0 L)
    4.29 KDA
  • Jinx
    100% (1 W 0 L)
    4.00 KDA
  • Taliyah
    100% (1 W 0 L)
    16.00 KDA