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191

Tidimati #4924

EUNE Updated never
Live game

Too many deaths

Improve 11.0 deaths

You die 11.0 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Long sessions hurt your results

Improve 40% late in session

From the fourth game of a session onwards you win 40%, compared with 83% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 32% KP

You take part in 32% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 17% of game dead

You spend 17% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Close games out early

Note

75% in games under 25 minutes but only 25% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

7 W 4 L
Last 11 games
1 loss streak
5.2 / 11.0 / 6.9
1.10 KDA
  • Warwick
    100% (2 W 0 L)
    3.67 KDA
  • Pyke
    100% (1 W 0 L)
    1.50 KDA
  • Xin Zhao
    100% (1 W 0 L)
    2.00 KDA