Dying at the wrong moments
Improve 10% of game deadYou spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
You average 8.0 CS per minute as ADC — well above the 4.8 typical for Bronze. Your gold income is a real edge; convert it by finishing items before objectives spawn.
Only 5.4 deaths per game with a 4.3 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
You deal 35% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.