Skip to content
263

DraganaHot #EUNE

EUNE Updated never
Live game

Too many deaths

Improve 8.0 deaths

You die 8.0 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 40% after a loss

After a loss you win only 40% of the next game, versus 80% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Low damage output for a carry

Improve 17% team dmg

You deal 17% of your team's damage to champions as Mid. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 43% KP

You take part in 43% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Excellent farming

Strength 6.7 CS/min

You average 6.7 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.7 solo kills

1.7 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

6 W 5 L
Last 11 games
2 win streak
8.5 / 8.0 / 12.1
2.58 KDA
  • Orianna
    100% (2 W 0 L)
    4.21 KDA
  • Kalista
    0% (0 W 2 L)
    2.15 KDA
  • Graves
    100% (1 W 0 L)
    15.00 KDA