Dying at the wrong moments
Improve 10% of game deadYou spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
Rammus: 1 wins in 4 games (25%). Move it to normals until it feels comfortable again.
You average 6.6 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
Jarvan IV: 5 wins in 7 games (71%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.