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S16 Master
390

Arkiss #EUNE

EUNE Updated never
Live game

Low damage output for a carry

Improve 15% team dmg

You deal 15% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Surrendering too often

Improve

3 of your last 5 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.

Too many roles

Improve

Your main role is only 40% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Excellent farming

Strength 7.9 CS/min

You average 7.9 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win the long games

Note

100% in games over 33 minutes, 20% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

5 W 5 L
Last 10 games
2 win streak
4.7 / 7.1 / 8.3
1.83 KDA
  • Draven
    50% (1 W 1 L)
    1.60 KDA
  • Xerath
    50% (1 W 1 L)
    1.41 KDA
  • Blitzcrank
    100% (1 W 0 L)
    3.00 KDA