Seraphine Support build & stats
- Win rate
- 48.6%
- Pick rate
- 5.2%
- Ban rate
- 4.0%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Seraphine
Generated from this patch's numbers
- Seraphine wins 48.6% of games as Support on patch 16.17 (934 games).
- Most common core: Rylai's Crystal Scepter → Imperial Mandate → Echoes of Helia — 58% win rate over 36 games.
- Take Summon Aery as keystone: picked in 70% of games with a 48% win rate.
- Best matchup: Yuumi (71% over 21 games). Hardest: Pyke (31% over 36 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 71.4% | 1% (7) | |
| 70.8% | 3% (24) | |
| 63.6% | 1% (11) | |
| 61.7% | 5% (47) | |
| 59.5% | 4% (42) | |
| 57.7% | 8% (78) | |
| 53.3% | 26% (244) | |
| 50.9% | 36% (336) | |
| 49.7% | 33% (306) | |
| 48.0% | 64% (596) | |
| 46.7% | 2% (15) | |
| 37.5% | 3% (24) |
Runes
Most played full pages and keystone win rates
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Keystones
-
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
47.8%70% pick
-
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
48.9%19% pick
-
Guardian
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
54.0%9% pick
-
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
42.9%1% pick
Summoner spells
-
Flash + Heal
48.6%93% pick
-
Exhaust + Flash
47.6%7% pick
-
Flash + Ignite
50.0%0% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → E → W (52%), E → Q → W (52%), E → W → Q (45%).
-
PStage PresenceEvery third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
-
QHigh NoteSeraphine deals damage in an area.
-
WSurround SoundSeraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.
-
EBeat DropSeraphine deals damage and impairs the movement of enemies in a line.
-
REncoreSeraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.