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the Armordillo

Rammus Jungle build & stats

Tank S 1,874 games · patch 16.17
Win rate
53.5%
Pick rate
2.0%
Ban rate
4.3%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Gustwalker Hatchling
Gustwalker Hatchling
450 gold
Health Potion
Health Potion
50 gold
25.0% 20 games

Build in this order

Thornmail 1
Thornmail
2,450 gold
Hollow Radiance 2
Hollow Radiance
2,800 gold
Jak'Sho, The Protean 3
Jak'Sho, The Protean
3,200 gold
8,450 gold
66.7% WR 9 games

Boots

Mercury's Treads
Mercury's Treads
1,250 gold
49.3% 75 games

Runes

Resolve Resolve + Precision Precision
90.0% WR
10 games · 1% pick
Aftershock
Aftershock

After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Smite
45.7% 164 games

Max order

Powerball Q Defensive Ball Curl W Frenzying Taunt E
50.0% 8 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Rammus

Generated from this patch's numbers

  • Rammus wins 53.5% of games as Jungle on patch 16.17 (1,874 games).
  • Most common core: Thornmail → Jak'Sho, The Protean → Protoplasm Harness — 50% win rate over 6 games.
  • Take Aftershock as keystone: picked in 77% of games with a 53% win rate.
  • Best matchup: Nunu & Willump (82% over 11 games). Hardest: Naafiri (20% over 10 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Thornmail 1
Thornmail
Jak'Sho, The Protean 2
Jak'Sho, The Protean
Protoplasm Harness 3
Protoplasm Harness
66.7% WR
3 games · 0% pick

Starting items

Gustwalker Hatchling
Gustwalker Hatchling
Health Potion
Health Potion
25.0% WR
20 games · 1% pick
Gustwalker Hatchling
Gustwalker Hatchling
28.6% WR
7 games · 0% pick
Mosstomper Seedling
Mosstomper Seedling
0.0% WR
2 games · 0% pick

Boots

Plated Steelcaps
Plated Steelcaps
39.0% WR
118 games · 6% pick
Mercury's Treads
Mercury's Treads
49.3% WR
75 games · 4% pick
Boots of Swiftness
Boots of Swiftness
42.9% WR
21 games · 1% pick

Legendary items by win rate

ItemWin ratePick
60.0% 0% (5)
55.6% 0% (9)
53.5% 5% (101)
52.4% 2% (42)
52.0% 3% (50)
50.0% 1% (26)
44.7% 3% (47)
44.4% 1% (18)
44.4% 11% (205)
33.9% 3% (56)
30.0% 1% (10)
16.7% 0% (6)

Runes

Most played full pages and keystone win rates

Resolve Resolve + Precision Precision
35.8% WR
67 games · 4% pick
Aftershock
Aftershock

After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Resolve Resolve + Precision Precision
42.9% WR
35 games · 2% pick
Aftershock Font of Life Conditioning Unflinching Triumph Legend: Alacrity
Resolve Resolve + Precision Precision
60.0% WR
30 games · 2% pick
Aftershock Font of Life Conditioning Overgrowth Triumph Legend: Alacrity

Keystones

  • Aftershock Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. 42.6%12% pick

Summoner spells

  • Flash Smite Flash + Smite 45.7%9% pick
  • Ghost Smite Ghost + Smite 36.0%3% pick
  • Smite Ignite Smite + Ignite 40.0%0% pick

Abilities & skill order

Which ability to max first, from match timelines

Powerball Q Frenzying Taunt E Defensive Ball Curl W 11.1%9 games
Powerball Q Defensive Ball Curl W Frenzying Taunt E 50.0%8 games
Defensive Ball Curl W Frenzying Taunt E Powerball Q 50.0%2 games

Most common first three levels: W → Q → E (25%).

  • PSpiked Shell

    Rammus gains bonus Attack Damage scaling with his Armor and Magic Resistance.

  • QPowerball

    Rammus accelerates in a ball towards his enemies, dealing damage and slowing targets affected by the impact.

  • WDefensive Ball Curl

    Rammus goes into a defensive formation, vastly increasing his Armor and Magic Resistance, and returning damage to enemies that attack him.

  • EFrenzying Taunt

    Rammus taunts an enemy champion or monster into a reckless assault against him.

  • RSoaring Slam

    Rammus hops into the air and slams down at a target area, dealing magic damage and slowing enemies. If cast while Rammus is in Powerball, Rammus knocks up enemies near the center as well.