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Demacia's Wings

Quinn Jungle build & stats

MarksmanAssassin D 349 games · patch 16.17
Win rate
47.9%
Pick rate
1.0%
Ban rate
0.5%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Mosstomper Seedling
Mosstomper Seedling
450 g
50.0% 14 games

Build in this order

Hubris 1
Hubris
2,800 g
The Collector 2
The Collector
3,000 g
Lord Dominik's Regards 3
Lord Dominik's Regards
3,300 g
9,100 g
22.2% WR 9 games

Boots

Plated Steelcaps
Plated Steelcaps
1,200 g
64.0% 25 games

Runes

Sorcery Sorcery + Precision Precision
62.1% WR
29 games · 8% pick
Stormraider's Surge
Stormraider's Surge

Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.

Nimbus Cloak Nimbus Cloak
Absolute Focus Absolute Focus
Gathering Storm Gathering Storm
Legend: Alacrity Legend: Alacrity
Cut Down Cut Down
Shards AF AF HP

Summoner spells

Flash Smite 47.7% 348 games

Max order

Blinding Assault Q Heightened Senses W Vault E 34.4% 32 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Quinn

Generated from this patch's numbers

  • Quinn wins 47.9% of games as Jungle on patch 16.17 (349 games).
  • Most common core: Hubris → The Collector → Lord Dominik's Regards — 22% win rate over 9 games.
  • Take Electrocute as keystone: picked in 36% of games with a 52% win rate.
  • Best matchup: Shaco (75% over 12 games). Hardest: Sylas (0% over 8 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Hubris 1
Hubris
The Collector 2
The Collector
Lord Dominik's Regards 3
Lord Dominik's Regards
22.2% WR
9 games · 3% pick
Hubris 1
Hubris
The Collector 2
The Collector
Edge of Night 3
Edge of Night
50.0% WR
4 games · 1% pick
Profane Hydra 1
Profane Hydra
The Collector 2
The Collector
Lord Dominik's Regards 3
Lord Dominik's Regards
0.0% WR
3 games · 1% pick

Starting items

Scorchclaw Pup
Scorchclaw Pup
8.0% WR
25 games · 7% pick
Mosstomper Seedling
Mosstomper Seedling
50.0% WR
14 games · 4% pick
Scorchclaw Pup
Scorchclaw Pup
Health Potion
Health Potion
37.5% WR
8 games · 2% pick

Boots

Boots of Swiftness
Boots of Swiftness
43.9% WR
139 games · 40% pick
Gluttonous Greaves
Gluttonous Greaves
59.3% WR
59 games · 17% pick
Berserker's Greaves
Berserker's Greaves
42.4% WR
33 games · 9% pick

Legendary items by win rate

ItemWin ratePick
64.7% 5% (17)
57.1% 4% (14)
55.3% 35% (123)
55.2% 38% (134)
54.5% 13% (44)
53.3% 4% (15)
51.3% 55% (193)
50.3% 54% (189)
48.7% 11% (39)
48.1% 39% (135)
47.1% 59% (206)
35.7% 4% (14)

Runes

Most played full pages and keystone win rates

Domination Domination + Sorcery Sorcery
59.4% WR
64 games · 18% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact Sudden Impact
Grisly Mementos Grisly Mementos
Treasure Hunter Treasure Hunter
Absolute Focus Absolute Focus
Gathering Storm Gathering Storm
Shards AS AF HP
Inspiration Inspiration + Sorcery Sorcery
44.4% WR
36 games · 10% pick
First Strike Cash Back Triple Tonic Cosmic Insight Celerity Gathering Storm
Sorcery Sorcery + Precision Precision
62.1% WR
29 games · 8% pick
Stormraider's Surge Nimbus Cloak Absolute Focus Gathering Storm Legend: Alacrity Cut Down

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 52.4%36% pick
  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 44.3%33% pick
  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 56.8%13% pick
  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 36.0%7% pick

Summoner spells

  • Flash Smite Flash + Smite 47.7%100% pick

Abilities & skill order

Which ability to max first, from match timelines

Blinding Assault Q Heightened Senses W Vault E 34.4%32 games
Heightened Senses W Blinding Assault Q Vault E 27.3%11 games
Blinding Assault Q Vault E Heightened Senses W 33.3%3 games

Most common first three levels: Q → E → W (33%), E → Q → W (0%).

  • PHarrier

    Valor, Quinn's Demacian eagle, periodically marks enemies with Harrier. Quinn's first basic attack against Harrier targets will deal bonus physical damage.

  • QBlinding Assault

    Quinn calls Valor to mark an enemy and hinder its vision before damaging all enemies in the immediate area.

  • WHeightened Senses

    Passively grants Quinn Attack Speed and Move Speed after she attacks a Harrier target. Activate to have Valor reveal a large area nearby.

  • EVault

    Quinn dashes to an enemy, dealing physical damage and slowing the target's Move Speed. Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum Attack Range away from the ta...

  • RBehind Enemy Lines

    Quinn and Valor team up to fly around at great speed. Ending the ability casts Skystrike, which deals damage to nearby enemies and marks champions with Harrier.