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the Soul's Reflection

Mel ADC build & stats

MageSupport D 597 games · patch 16.17
Win rate
47.2%
Pick rate
1.4%
Ban rate
13.7%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Ring
Doran's Ring
400 gold
Health Potion
Health Potion
50 gold
Health Potion
Health Potion
50 gold
46.0% 50 games

Build in this order

Luden's Echo 1
Luden's Echo
2,750 gold
Shadowflame 2
Shadowflame
3,200 gold
Rabadon's Deathcap 3
Rabadon's Deathcap
3,500 gold
9,450 gold
41.7% WR 12 games

Runes

Inspiration Inspiration + Sorcery Sorcery
55.6% WR
9 games · 2% pick
First Strike
First Strike

When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.

Inspiration Inspiration
Glacial Augment Unsealed Spellbook First Strike
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Teleport
47.5% 204 games

Max order

Radiant Volley Q Solar Snare E Rebuttal W
52.5% 40 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Mel

Generated from this patch's numbers

  • Mel wins 47.2% of games as ADC on patch 16.17 (597 games).
  • Most common core: Luden's Echo → Shadowflame → Rabadon's Deathcap — 45% win rate over 20 games.
  • Take Arcane Comet as keystone: picked in 82% of games with a 47% win rate.
  • Best matchup: Xayah (88% over 8 games). Hardest: Ziggs (22% over 9 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Luden's Echo 1
Luden's Echo
Shadowflame 2
Shadowflame
Rabadon's Deathcap 3
Rabadon's Deathcap
41.7% WR
12 games · 2% pick
Luden's Echo 1
Luden's Echo
Hextech Rocketbelt 2
Hextech Rocketbelt
Shadowflame 3
Shadowflame
50.0% WR
6 games · 1% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
46.0% WR
50 games · 8% pick

Legendary items by win rate

ItemWin ratePick
60.0% 1% (5)
52.1% 16% (96)
47.9% 8% (48)
47.8% 26% (157)
47.6% 28% (166)
47.5% 17% (101)
46.2% 2% (13)
45.5% 2% (11)
44.4% 2% (9)
40.8% 12% (71)
37.8% 6% (37)
16.7% 1% (6)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Precision Precision
47.1% WR
68 games · 11% pick
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Sorcery Sorcery + Precision Precision
30.0% WR
10 games · 2% pick
Arcane Comet Manaflow Band Transcendence Scorch Legend: Haste Cut Down
Inspiration Inspiration + Sorcery Sorcery
55.6% WR
9 games · 2% pick
First Strike Magical Footwear Biscuit Delivery Cosmic Insight Gathering Storm Manaflow Band

Keystones

  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 44.5%35% pick
  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 52.4%4% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 50.0%1% pick

Summoner spells

  • Flash Teleport Flash + Teleport 47.5%34% pick
  • Flash Barrier Flash + Barrier 26.7%3% pick
  • Flash Ghost Flash + Ghost 45.5%2% pick

Abilities & skill order

Which ability to max first, from match timelines

Radiant Volley Q Solar Snare E Rebuttal W 52.5%40 games

Most common first three levels: Q → E → W (43%), Q → W → E (43%), E → Q → W (60%).

  • PSearing Brilliance

    Whenever Mel uses an ability, she gains three bonus projectiles (up to nine maximum) on her next attack.When Mel deals damage through an ability or attack, she applies Overwhelm, which can stack infinitely. If the enemy...

  • QRadiant Volley

    Mel fires a barrage of projectiles that explode around a target location, dealing damage repeatedly to enemies within the area.

  • WRebuttal

    Mel forms a barrier around herself that reflects enemy projectiles back at the attacker, prevents her from taking damage, and grants her movement speed.

  • ESolar Snare

    Mel fires a radiant orb forward, rooting those at its center while the area around it slows enemies and deals damage over time.

  • RGolden Eclipse

    Mel strikes all enemies marked with Overwhelm regardless of their distance from her, dealing additional damage for each stack of Overwhelm.Ranks of Golden Eclipse increase Overwhelm's damage.