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the Tidal Trickster

Fizz Jungle build & stats

AssassinFighter C 123 games · patch 16.17
Win rate
46.3%
Pick rate
0.7%
Ban rate
2.2%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Scorchclaw Pup
Scorchclaw Pup
450 g
31.6% 19 games

Build in this order

Dusk and Dawn 1
Dusk and Dawn
3,100 g
Bloodletter's Curse 2
Bloodletter's Curse
2,900 g
Zhonya's Hourglass 3
Zhonya's Hourglass
3,250 g
9,250 g
70.0% WR 10 games

Boots

Mercury's Treads
Mercury's Treads
1,250 g
64.7% 17 games

Runes

Precision Precision + Inspiration Inspiration
55.6% WR
27 games · 22% pick
Press the Attack
Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Triumph Triumph
Legend: Alacrity Legend: Alacrity
Coup de Grace Coup de Grace
Magical Footwear Magical Footwear
Cosmic Insight Cosmic Insight
Shards AS AF HP

Summoner spells

Flash Smite 46.2% 119 games

Max order

Seastone Trident W Playful / Trickster E Urchin Strike Q 64.7% 17 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Fizz

Generated from this patch's numbers

  • Fizz wins 46.3% of games as Jungle on patch 16.17 (123 games).
  • Most common core: Dusk and Dawn → Nashor's Tooth → Zhonya's Hourglass — 60% win rate over 5 games.
  • Take Press the Attack as keystone: picked in 90% of games with a 46% win rate.
  • Best matchup: Sylas (56% over 9 games). Hardest: Qiyana (22% over 9 games) — consider a ban or a different pick when you see it.
  • Fizz scales: 60% win rate after 35 minutes versus 43% before 25. Farm safely early and never surrender.

Items

Core build in purchase order (from match timelines)

Core build

Dusk and Dawn 1
Dusk and Dawn
Nashor's Tooth 2
Nashor's Tooth
Zhonya's Hourglass 3
Zhonya's Hourglass
60.0% WR
5 games · 4% pick
Dusk and Dawn 1
Dusk and Dawn
Bloodletter's Curse 2
Bloodletter's Curse
Zhonya's Hourglass 3
Zhonya's Hourglass
75.0% WR
4 games · 3% pick

Starting items

Scorchclaw Pup
Scorchclaw Pup
31.6% WR
19 games · 15% pick
Scorchclaw Pup
Scorchclaw Pup
Health Potion
Health Potion
66.7% WR
6 games · 5% pick
Gustwalker Hatchling
Gustwalker Hatchling
60.0% WR
5 games · 4% pick

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
37.0% WR
46 games · 37% pick
Sorcerer's Shoes
Sorcerer's Shoes
55.6% WR
36 games · 29% pick
Mercury's Treads
Mercury's Treads
64.7% WR
17 games · 14% pick

Legendary items by win rate

ItemWin ratePick
68.4% 15% (19)
58.3% 10% (12)
54.8% 50% (62)
48.2% 91% (112)
47.2% 43% (53)
43.8% 13% (16)
42.9% 6% (7)
33.3% 7% (9)
33.3% 5% (6)
33.3% 5% (6)

Runes

Most played full pages and keystone win rates

Precision Precision + Inspiration Inspiration
54.3% WR
35 games · 28% pick
Press the Attack
Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Triumph Triumph
Legend: Alacrity Legend: Alacrity
Coup de Grace Coup de Grace
Magical Footwear Magical Footwear
Cosmic Insight Cosmic Insight
Shards AS AF HP
Precision Precision + Inspiration Inspiration
55.6% WR
27 games · 22% pick
Press the Attack Triumph Legend: Alacrity Coup de Grace Magical Footwear Cosmic Insight
Precision Precision + Domination Domination
66.7% WR
6 games · 5% pick
Press the Attack Triumph Legend: Alacrity Coup de Grace Sudden Impact Treasure Hunter

Keystones

  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 45.9%90% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 44.4%7% pick

Summoner spells

  • Flash Smite Flash + Smite 46.2%97% pick
  • Smite Ignite Smite + Ignite 50.0%3% pick

Abilities & skill order

Which ability to max first, from match timelines

Seastone Trident W Playful / Trickster E Urchin Strike Q 64.7%17 games
Playful / Trickster E Seastone Trident W Urchin Strike Q 100.0%2 games

Most common first three levels: W → Q → E (48%), W → E → Q (38%), W → Q → W (67%).

  • PNimble Fighter

    Fizz can move through units and takes a flat amount of reduced damage from all sources

  • QUrchin Strike

    Fizz dashes through his target, dealing magic damage and applying on hit effects.

  • WSeastone Trident

    Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Fizz can empower his next attack to deal bonus damage and empower his further attacks for a short time.

  • EPlayful / Trickster

    Fizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.

  • RChum the Waters

    Fizz tosses a fish in a direction that attaches to any champion that touches it, slowing the target. After a short delay, a shark erupts from the ground, knocking up the target and knocking any nearby enemies aside. All...