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the Tidal Trickster

Fizz Mid build & stats

AssassinFighter A 5,850 games · patch 16.17
Win rate
51.2%
Pick rate
4.8%
Ban rate
7.9%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Ring
Doran's Ring
400 gold
Health Potion
Health Potion
50 gold
Health Potion
Health Potion
50 gold
43.9% 107 games

Build in this order

Lich Bane 1
Lich Bane
2,900 gold
Zhonya's Hourglass 2
Zhonya's Hourglass
3,250 gold
Rabadon's Deathcap 3
Rabadon's Deathcap
3,500 gold
9,650 gold
35.7% WR 14 games

Boots

Armored Advance
Armored Advance
1,200 gold
54.5% 11 games

Runes

Domination Domination + Precision Precision
64.3% WR
28 games · 0% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
49.1% 733 games

Max order

Playful / Trickster E Seastone Trident W Urchin Strike Q
45.6% 90 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Fizz

Generated from this patch's numbers

  • Fizz wins 51.2% of games as Mid on patch 16.17 (5,850 games).
  • Most common core: Lich Bane → Zhonya's Hourglass → Rabadon's Deathcap — 36% win rate over 22 games.
  • Take Electrocute as keystone: picked in 57% of games with a 51% win rate.
  • Best matchup: Nunu & Willump (75% over 8 games). Hardest: Jayce (25% over 8 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Lich Bane 1
Lich Bane
Zhonya's Hourglass 2
Zhonya's Hourglass
Rabadon's Deathcap 3
Rabadon's Deathcap
35.7% WR
14 games · 0% pick
Blackfire Torch 1
Blackfire Torch
Zhonya's Hourglass 2
Zhonya's Hourglass
Lich Bane 3
Lich Bane
66.7% WR
6 games · 0% pick
Lich Bane 1
Lich Bane
Shadowflame 2
Shadowflame
Zhonya's Hourglass 3
Zhonya's Hourglass
66.7% WR
6 games · 0% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
43.9% WR
107 games · 2% pick

Boots

Crimson Lucidity
Crimson Lucidity
51.5% WR
476 games · 8% pick
Spellslinger's Shoes
Spellslinger's Shoes
49.1% WR
352 games · 6% pick
Chainlaced Crushers
Chainlaced Crushers
48.0% WR
75 games · 1% pick

Legendary items by win rate

ItemWin ratePick
54.1% 4% (218)
53.3% 1% (45)
52.6% 11% (660)
51.4% 1% (35)
51.0% 4% (249)
50.6% 13% (735)
50.3% 3% (195)
50.0% 0% (22)
48.0% 1% (50)
47.1% 1% (51)
45.8% 0% (24)
44.9% 1% (49)

Runes

Most played full pages and keystone win rates

Domination Domination + Sorcery Sorcery
50.5% WR
105 games · 2% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Precision Precision
44.2% WR
86 games · 1% pick
Electrocute Sudden Impact Grisly Mementos Treasure Hunter Coup de Grace Triumph
Domination Domination + Precision Precision
52.2% WR
69 games · 1% pick
Electrocute Sudden Impact Grisly Mementos Treasure Hunter Triumph Legend: Haste

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 48.7%12% pick
  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 54.1%1% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 33.3%0% pick

Summoner spells

  • Flash Ignite Flash + Ignite 49.1%13% pick
  • Flash Teleport Flash + Teleport 41.7%0% pick

Abilities & skill order

Which ability to max first, from match timelines

Playful / Trickster E Seastone Trident W Urchin Strike Q 45.6%90 games
Seastone Trident W Playful / Trickster E Urchin Strike Q 50.0%2 games

Most common first three levels: E → W → Q (43%), W → E → Q (64%), W → Q → E (0%).

  • PNimble Fighter

    Fizz can move through units and takes a flat amount of reduced damage from all sources

  • QUrchin Strike

    Fizz dashes through his target, dealing magic damage and applying on hit effects.

  • WSeastone Trident

    Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Fizz can empower his next attack to deal bonus damage and empower his further attacks for a short time.

  • EPlayful / Trickster

    Fizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.

  • RChum the Waters

    Fizz tosses a fish in a direction that attaches to any champion that touches it, slowing the target. After a short delay, a shark erupts from the ground, knocking up the target and knocking any nearby enemies aside. All...