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the Tidal Trickster

Fizz Mid build & stats

AssassinFighter A 676 games · patch 16.16
Win rate
52.8%
Pick rate
3.0%
Ban rate
3.2%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16

Solid sample

Start with

Doran's Ring
Doran's Ring
400 gold
Health Potion
Health Potion
50 gold
Health Potion
Health Potion
50 gold
57.1% 63 games

Build in this order

Lich Bane 1
Lich Bane
2,900 gold
Zhonya's Hourglass 2
Zhonya's Hourglass
3,250 gold
Rabadon's Deathcap 3
Rabadon's Deathcap
3,500 gold
9,650 gold
55.6% WR 54 games

Boots

Chainlaced Crushers
Chainlaced Crushers
1,250 gold
62.5% 16 games

Runes

Domination Domination + Sorcery Sorcery
63.6% WR
22 games · 3% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
49.1% 322 games

Max order

Playful / Trickster E Seastone Trident W Urchin Strike Q
63.8% 47 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Fizz

Generated from this patch's numbers

  • Fizz wins 52.8% of games as Mid on patch 16.16 (676 games).
  • Most common core: Lich Bane → Zhonya's Hourglass → Rabadon's Deathcap — 86% win rate over 7 games.
  • Take Electrocute as keystone: picked in 96% of games with a 53% win rate.
  • Best matchup: Diana (78% over 9 games). Hardest: Akali (29% over 14 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Lich Bane 1
Lich Bane
Zhonya's Hourglass 2
Zhonya's Hourglass
Rabadon's Deathcap 3
Rabadon's Deathcap
100.0% WR
5 games · 1% pick
Blackfire Torch 1
Blackfire Torch
Zhonya's Hourglass 2
Zhonya's Hourglass
Lich Bane 3
Lich Bane
50.0% WR
4 games · 1% pick
Lich Bane 1
Lich Bane
Zhonya's Hourglass 2
Zhonya's Hourglass
Shadowflame 3
Shadowflame
50.0% WR
4 games · 1% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
57.1% WR
63 games · 9% pick

Boots

Crimson Lucidity
Crimson Lucidity
52.1% WR
169 games · 25% pick
Spellslinger's Shoes
Spellslinger's Shoes
45.5% WR
123 games · 18% pick
Chainlaced Crushers
Chainlaced Crushers
62.5% WR
16 games · 2% pick

Legendary items by win rate

ItemWin ratePick
88.2% 3% (17)
85.7% 1% (7)
71.4% 1% (7)
56.7% 13% (90)
55.0% 3% (20)
50.6% 39% (267)
49.4% 34% (231)
47.6% 3% (21)
46.0% 13% (87)
44.0% 4% (25)
42.3% 8% (52)
33.3% 1% (9)

Runes

Most played full pages and keystone win rates

Domination Domination + Sorcery Sorcery
55.8% WR
43 games · 6% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Precision Precision
40.0% WR
25 games · 4% pick
Electrocute Sudden Impact Grisly Mementos Treasure Hunter Coup de Grace Triumph
Domination Domination + Precision Precision
54.2% WR
24 games · 4% pick
Electrocute Sudden Impact Sixth Sense Relentless Hunter Presence of Mind Coup de Grace

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 50.0%46% pick
  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 37.5%1% pick

Summoner spells

  • Flash Ignite Flash + Ignite 49.1%48% pick

Abilities & skill order

Which ability to max first, from match timelines

Playful / Trickster E Seastone Trident W Urchin Strike Q 63.8%47 games
Seastone Trident W Playful / Trickster E Urchin Strike Q 0.0%2 games

Most common first three levels: E → W → Q (58%), W → E → Q (60%).

  • PNimble Fighter

    Fizz can move through units and takes a flat amount of reduced damage from all sources

  • QUrchin Strike

    Fizz dashes through his target, dealing magic damage and applying on hit effects.

  • WSeastone Trident

    Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Fizz can empower his next attack to deal bonus damage and empower his further attacks for a short time.

  • EPlayful / Trickster

    Fizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.

  • RChum the Waters

    Fizz tosses a fish in a direction that attaches to any champion that touches it, slowing the target. After a short delay, a shark erupts from the ground, knocking up the target and knocking any nearby enemies aside. All...