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S16 Gold
298

rain #shine

NA Updated 1 month ago
Live game

Too many deaths

Improve 10.1 deaths

You die 10.1 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Long sessions hurt your results

Improve 27% late in session

From the fourth game of a session onwards you win 27%, compared with 57% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 40% KP

You take part in 40% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 17% of game dead

You spend 17% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Strong duelist

Strength 2.1 solo kills

2.1 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

8 W 12 L
Last 20 games
1 loss streak
7.6 / 9.8 / 6.6
1.46 KDA
  • Veigar
    53% (9 W 8 L)
    1.68 KDA
  • Brand
    33% (1 W 2 L)
    1.45 KDA
  • Teemo
    50% (1 W 1 L)
    1.48 KDA