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S16 Grandmaster
109

TragedyADC #ttv

NA Updated never
Live game

Too many deaths

Improve 7.8 deaths

You die 7.8 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 27% after a loss

After a loss you win only 27% of the next game, versus 64% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Long sessions hurt your results

Improve 30% late in session

From the fourth game of a session onwards you win 30%, compared with 55% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Narrow your champion pool

Improve 16 champions

You played 16 different champions in your last 30 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Excellent farming

Strength 7.7 CS/min

You average 7.7 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Your best champion right now

Note 63% on Jinx

Jinx: 5 wins in 8 games (63%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

7 W 13 L
Last 20 games
5 loss streak
6.0 / 8.1 / 6.2
1.49 KDA
  • Jinx
    63% (12 W 7 L)
    2.30 KDA
  • Kai'Sa
    56% (5 W 4 L)
    2.52 KDA
  • Malphite
    60% (3 W 2 L)
    1.76 KDA