Long sessions hurt your results
Improve 40% late in sessionFrom the fourth game of a session onwards you win 40%, compared with 70% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 40%, compared with 70% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You played 11 different champions in your last 30 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
Twitch: 2 wins in 7 games (29%). Move it to normals until it feels comfortable again.
You average 8.4 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
4 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.
Kai'Sa: 5 wins in 6 games (83%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.
56% in games under 25 minutes but only 20% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.