Long sessions hurt your results
Improve 35% late in sessionFrom the fourth game of a session onwards you win 35%, compared with 67% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 35%, compared with 67% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You played 11 different champions in your last 29 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
Syndra: 1 wins in 5 games (20%). Move it to normals until it feels comfortable again.
Your main role is only 55% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.
You average 8.5 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
Only 3.9 deaths per game with a 3.7 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
Viktor: 3 wins in 5 games (60%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.