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S16 Grandmaster
604

Boost3d #1738

NA Updated never
Live game

Too many deaths

Improve 7.8 deaths

You die 7.8 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

A champion that costs you LP

Improve 29% win rate

Kog'Maw: 4 wins in 14 games (29%). Move it to normals until it feels comfortable again.

Excellent farming

Strength 7.6 CS/min

You average 7.6 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

4 W 15 L
Last 19 games
4 loss streak
3.9 / 7.8 / 7.3
1.43 KDA
  • Kog'Maw
    45% (15 W 18 L)
    1.53 KDA
  • Nami
    50% (9 W 9 L)
    1.98 KDA
  • Ashe
    60% (3 W 2 L)
    1.19 KDA