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S16 Master
1210

Parth77 #JINX

NA Updated never
Live game

Long sessions hurt your results

Improve 14% late in session

From the fourth game of a session onwards you win 14%, compared with 41% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 43% KP

You take part in 43% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 11% of game dead

You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.0 per game

You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 8.3 CS/min

You average 8.3 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

7 W 12 L
Last 19 games
1 win streak
4.8 / 6.5 / 6.2
1.69 KDA
  • Jinx
    52% (17 W 16 L)
    1.82 KDA
  • Yunara
    14% (1 W 6 L)
    1.27 KDA
  • Kai'Sa
    50% (2 W 2 L)
    1.87 KDA