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S16 Emerald
474

Moebile #Carry

NA Updated 1 month ago
Live game

Too many deaths

Improve 8.9 deaths

You die 8.9 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Objectives over ganks

Improve 1.6 objectives

You take part in 1.6 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Long sessions hurt your results

Improve 29% late in session

From the fourth game of a session onwards you win 29%, compared with 50% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 45% KP

You take part in 45% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Excellent farming

Strength 7.0 CS/min

You average 7.0 CS per minute as Jungle — well above the 5.8 typical for Emerald. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Strong duelist

Strength 2.5 solo kills

2.5 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Your best champion right now

Note 63% on Rengar

Rengar: 5 wins in 8 games (63%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

8 W 12 L
Last 20 games
1 loss streak
7.5 / 8.5 / 6.2
1.61 KDA
  • Rengar
    58% (7 W 5 L)
    1.81 KDA
  • Graves
    20% (1 W 4 L)
    1.37 KDA
  • Karthus
    33% (1 W 2 L)
    2.21 KDA