Long sessions hurt your results
Improve 29% late in sessionFrom the fourth game of a session onwards you win 29%, compared with 57% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 29%, compared with 57% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You played 17 different champions in your last 28 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
You place 0.4 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
7 of your last 14 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
You average 8.5 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
Only 3.8 deaths per game with a 3.0 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.