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630

Kymidroy #1278

NA Updated never
Live game

Too many deaths

Improve 7.6 deaths

You die 7.6 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 36% after a loss

After a loss you win only 36% of the next game, versus 60% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Narrow your champion pool

Improve 18 champions

You played 18 different champions in your last 22 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.8 CS/min

You average 7.8 CS per minute as Top — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 3.3 solo kills

3.3 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Close games out early

Note

60% in games under 25 minutes but only 29% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

9 W 11 L
Last 20 games
2 win streak
9.0 / 7.9 / 8.7
2.24 KDA
  • Tristana
    100% (3 W 0 L)
    4.45 KDA
  • Locke
    50% (1 W 1 L)
    2.85 KDA
  • Pyke
    50% (1 W 1 L)
    1.90 KDA