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S16 Diamond
298

Kimchi Zzim #NA1

NA Updated 1 second ago
Live game

Too many deaths

Improve 7.4 deaths

You die 7.4 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 40% after a loss

After a loss you win only 40% of the next game, versus 71% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Be part of more fights

Improve 44% KP

You take part in 44% of your team's kills; Diamond players average 58%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 8.8 CS/min

You average 8.8 CS per minute as ADC — well above the 7.3 typical for Diamond. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Your best champion right now

Note 75% on Kai'Sa

Kai'Sa: 3 wins in 4 games (75%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

7 W 6 L
Last 13 games
4 loss streak
7.1 / 7.4 / 4.9
1.63 KDA
44% kill participation
  • Kai'Sa
    75% (3 W 1 L)
    1.74 KDA
  • Tristana
    75% (3 W 1 L)
    2.95 KDA
  • Yunara
    50% (1 W 1 L)
    1.31 KDA