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S16 Emerald
1197

DeadSupport #NA1

NA Updated 1 second ago
Live game

Control wards are missing

Improve 1.2 per game

You place 1.2 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Surrendering too often

Improve

5 of your last 8 losses ended in a surrender. Comebacks are common at Emerald: one Baron throw or a caught carry flips most games. Play them out.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

1 W 8 L
Last 9 games
3 loss streak
4.0 / 6.4 / 6.6
1.64 KDA
48% kill participation
  • Tahm Kench
    50% (1 W 1 L)
    2.30 KDA
  • Zyra
    0% (0 W 2 L)
    1.55 KDA
  • Thresh
    0% (0 W 1 L)
    6.00 KDA