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S16 Master
37

043v897s #previ

NA Ladder rank: Master 207 LP Updated 1 second ago
Live game

Too many deaths

Improve 7.1 deaths

You die 7.1 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.70 vision/min

Your vision score is 0.70 per minute; Master players average 1.20. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Dying at the wrong moments

Improve 11% of game dead

You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Your team's main damage source

Strength 37% team dmg

You deal 37% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.9 solo kills

1.9 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Your best champion right now

Note 100% on Twitch

Twitch: 4 wins in 4 games (100%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

15 W 5 L
Last 20 games
5 win streak
17.5 / 6.7 / 7.2
3.71 KDA
  • Draven
    70% (16 W 7 L)
    3.47 KDA
  • Twitch
    100% (4 W 0 L)
    4.18 KDA