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S16 Iron
172

kaertrt08 #KR1

KR Updated 1 month ago
Live game

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.0 per game

You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

A champion that costs you LP

Improve 25% win rate

Master Yi: 1 wins in 4 games (25%). Move it to normals until it feels comfortable again.

Too many roles

Improve

Your main role is only 42% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Excellent farming

Strength 5.3 CS/min

You average 5.3 CS per minute as Jungle — well above the 3.8 typical for Iron. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 3.3 solo kills

3.3 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Your best champion right now

Note 83% on Warwick

Warwick: 5 wins in 6 games (83%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

11 W 8 L
Last 19 games
2 loss streak
8.6 / 5.1 / 4.6
2.58 KDA
  • Warwick
    83% (5 W 1 L)
    4.82 KDA
  • Kassadin
    50% (2 W 2 L)
    2.94 KDA
  • Master Yi
    25% (1 W 3 L)
    1.17 KDA