Long sessions hurt your results
Improve 20% late in sessionFrom the fourth game of a session onwards you win 20%, compared with 40% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 20%, compared with 40% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You take part in 23% of your team's kills; Iron players average 48%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
Your main role is only 40% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.