Surrendering too often
Improve8 of your last 16 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
8 of your last 16 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
Your main role is only 50% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.
You average 7.8 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
2.32 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.
Maokai: 9 wins in 14 games (64%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.
53% in games under 25 minutes but only 25% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.