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S16 Diamond
789

Lacey #Lacy

KR Updated 1 month ago
Live game

Too many deaths

Improve 7.8 deaths

You die 7.8 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Objectives over ganks

Improve 1.9 objectives

You take part in 1.9 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Narrow your champion pool

Improve 15 champions

You played 15 different champions in your last 21 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 8.0 CS/min

You average 8.0 CS per minute as Jungle — well above the 6.2 typical for Diamond. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 4.0 solo kills

4.0 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Close games out early

Note

75% in games under 25 minutes but only 10% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

6 W 13 L
Last 19 games
1 win streak
10.2 / 7.8 / 9.2
2.48 KDA
  • Sylas
    50% (2 W 2 L)
    2.34 KDA
  • Talon
    50% (1 W 1 L)
    2.67 KDA
  • Ahri
    0% (0 W 2 L)
    3.21 KDA