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S16 Emerald
146

IIIrelia #kr2

KR Updated 2 seconds ago
Live game

Too many deaths

Improve 8.2 deaths

You die 8.2 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 40% KP

You take part in 40% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Too many roles

Improve

Your main role is only 45% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Excellent farming

Strength 9.1 CS/min

You average 9.1 CS per minute as Mid — well above the 6.8 typical for Emerald. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.1 solo kills

2.1 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Your best champion right now

Note 67% on Irelia

Irelia: 4 wins in 6 games (67%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

5 W 6 L
Last 11 games
1 win streak
5.3 / 8.2 / 6.2
1.40 KDA
  • Irelia
    67% (4 W 2 L)
    1.47 KDA
  • Naafiri
    100% (1 W 0 L)
    2.80 KDA
  • Diana
    0% (0 W 1 L)
    0.78 KDA